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Gimbal Thruster 41d596a6-882c-4f97-b0e0-3e11bff194e2

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Creators: 76561198014346778
RequiredAssets:
gymbal_dif.png
gymbal_asg.png
gymbal_thruster.mesh
gymbal_thruster.mesh
gymbal_thruster.mesh
Debugger.lua
Color.lua
MoreMath.lua
Other.lua
VirtualButtons.lua
interactable.lua
LoadLibs.lua
Gimball.lua
RequiredEffects:
JSON:
{
    "uuid": "41d596a6-882c-4f97-b0e0-3e11bff194e2",
    "renderable": {
        "lodList": [
            {
                "subMeshList": [
                    {
                        "textureList": [
                            "$MOD_DATA/Objects/Textures/gymbal_dif.png",
                            "$MOD_DATA/Objects/Textures/gymbal_asg.png",
                            "$GAME_DATA/Textures/nonor_nor.tga"
                        ],
                        "material": "SkelAnimDifAsgNor"
                    }
                ],
                "mesh": "$MOD_DATA/Objects/Mesh/gymbal_thruster.mesh",
                "includes": [
                    "POSITION",
                    "UV0",
                    "NORMAL",
                    "TANGENT",
                    "BLEND_INDICES",
                    "BLEND_WEIGHTS"
                ],
                "animationList": [
                    {
                        "name": "animZ",
                        "file": "$MOD_DATA/Objects/Mesh/gymbal_thruster.mesh"
                    },
                    {
                        "name": "animX",
                        "file": "$MOD_DATA/Objects/Mesh/gymbal_thruster.mesh"
                    }
                ]
            }
        ]
    },
    "scripted": {
        "filename": "$MOD_DATA/Scripts/Locomotion/Gimball.lua",
        "classname": "Gimball"
    },
    "rotationSet": "PropZ",
    "sticky": "-Z",
    "color": "df7f00",
    "density": 500,
    "physicsMaterial": "Metal",
    "hull": {
        "x": 3,
        "y": 3,
        "z": 3,
        "margin": 1.5,
        "pointList": [
            {
                "x": 0,
                "y": 0,
                "z": 0
            }
        ]
    },
    "qualityLevel": 4
}

Part Details

Gimbal Thruster


41d596a6-882c-4f97-b0e0-3e11bff194e2
Posted: 2020-12-07 11:39:58
Updated: 2020-12-07 11:39:58

Type: Scripted
Size:
•  X:  3
•  Y:  3
•  Z:  3
Description: Will always thrust up! You can also adjust the direction with your driver's seat. Switch to toggle and number input to set the power. IMPORTANT: Press E to switch modes, CTRL+E to cycle backwards, place right-side up for normal modes, place upside-down for other side Default power: 100


Color
df7f00
Density
500.0
PhysicsMaterial
Metal
QualityLevel
4
Friction
1.0
Restitution
0.00.0
Collision
Hull
RotationSet
PropZ
Sticky
-Z
Materials
SkelAnimDifAsgNor

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Survival Context:
Stack Size
10
Flammable
NO
Carry Item
NO

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