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Survival Import

Gallery:


Description:
https://youtu.be/HKkRCHsjz-k

In survival mode, enabling Developer Mode gives you access to commands, including /import and /export, which allow you to import and export blueprints, but /import doesn't require resources, so it's a cheat, this mod does the following:

Survival:
- Makes /export usable without developer mode
- Adds /build, which works like /import, but you have to have the needed correct items in your inventory/hotbar to import (does not require dev mode)
- Adds /destroy, which destroys a creation and spawns the items at your feet

Creative:
- Adds /export, which exports a creation for use in survival mode (Credit to Bottles With Models for this command, https://www.youtube.com/watch?v=hLuVP_tNzg8)
- Adds /import, which imports a creation from survival mode

To install:
1) Download and extract the .zip
2) Exit Scrap Mechanic
3) Open a new file browser window, go to Steam\steamapps\common\Scrap Mechanic
3) Drag the mod files over to the Scrap Mechanic files
5) Click "Replace the files in the destination."
That's it!

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Hi, I'm Consolio, or Nova, I just want to say this:
Please don't directly take my code, you can use it for inspiration/learning, just don't copy it.

1 month(s) ago
- fixed bugs!
- now directly drops items instead of KO bags, KO bags were kinda buggy


2 month(s) ago
- add support for new version
- fix some bugs?
- please axolot enable restrictions in creative by default so i dont have to


2 month(s) ago
- added Steve\'s Makerspace\'s video to the description


2 month(s) ago
- export autosave


2 month(s) ago
- added my name and said what you can use it for


2 month(s) ago
- install instructions


2 month(s) ago
- description update


2 month(s) ago
- added message in creative for unspawnable parts


2 month(s) ago
- now checks multiple container items


2 month(s) ago
-joints (bearings, pistons, suspension) are now taken into account


2 month(s) ago
- fixed some problems (hopefully?)


2 month(s) ago
- add /import to creative


2 month(s) ago
- destroy no longer risky :D


2 month(s) ago
- fixed windows being fucky and uploaded the wrong zip


2 month(s) ago
- add /destroy
- add /export


2 month(s) ago
- items are consumed now (apparently there\'s a builtin function for this, i appreciate it axolot)

тѕсм.Consolio
1 month(s) ago
updated!

Steve's Makerspace
1 month(s) ago
Looks like the latest update broke the mod, and Consolio's been busy with school and hasn't had time to update it. Check back later if it's not working.

Toby1364
1 month(s) ago
Can i use your mod in Fixed modpack i am making?

Totally someone
1 month(s) ago
Every time I try to build an exported creation in survival it just says the blueprint does not exist. Am I just stupid or is it bug or something? (btw I watched the Steve's Makerspace vid and did the same things he did so you don't think i'm Totally Stupid)

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тѕсм.Consolio

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