Survival Import
Downloads: 263
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Download Survival Import For Scrap Mechanic ver: 0.5
Description:
https://youtu.be/HKkRCHsjz-k
In survival mode, enabling Developer Mode gives you access to commands, including /import and /export, which allow you to import and export blueprints, but /import doesn't require resources, so it's a cheat, this mod does the following:
Survival:
- Makes /export usable without developer mode
- Adds /build, which works like /import, but you have to have the needed correct items in your inventory/hotbar to import (does not require dev mode)
- Adds /destroy, which destroys a creation and spawns the items at your feet
Creative:
- Adds /export, which exports a creation for use in survival mode (Credit to Bottles With Models for this command, https://www.youtube.com/watch?v=hLuVP_tNzg8)
- Adds /import, which imports a creation from survival mode
To install:
1) Download and extract the .zip
2) Exit Scrap Mechanic
3) Open a new file browser window, go to Steam\steamapps\common\Scrap Mechanic
3) Drag the mod files over to the Scrap Mechanic files
5) Click "Replace the files in the destination."
That's it!
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Hi, I'm Consolio, or Nova, I just want to say this:
Please don't directly take my code, you can use it for inspiration/learning, just don't copy it.
1 month(s) ago
- fixed bugs!
- now directly drops items instead of KO bags, KO bags were kinda buggy
2 month(s) ago
- add support for new version
- fix some bugs?
- please axolot enable restrictions in creative by default so i dont have to
2 month(s) ago
- added Steve\'s Makerspace\'s video to the description
2 month(s) ago
- export autosave
2 month(s) ago
- added my name and said what you can use it for
2 month(s) ago
- install instructions
2 month(s) ago
- description update
2 month(s) ago
- added message in creative for unspawnable parts
2 month(s) ago
- now checks multiple container items
2 month(s) ago
-joints (bearings, pistons, suspension) are now taken into account
2 month(s) ago
- fixed some problems (hopefully?)
2 month(s) ago
- add /import to creative
2 month(s) ago
- destroy no longer risky :D
2 month(s) ago
- fixed windows being fucky and uploaded the wrong zip
2 month(s) ago
- add /destroy
- add /export
2 month(s) ago
- items are consumed now (apparently there\'s a builtin function for this, i appreciate it axolot)




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