This website is under active development! You're very early! Please report any bugs directly to Durf

What's Planned for 2020? updated July 2020


The New Plan [ updated July 2020 ]
SMM is going to be a giant database of individual mod parts, assets, and then eventually custom packs of parts that are easily generated from these databases.
So the basic idea is mod makers will maintain their parts on a part-by-part basis, making it easier to update small changes over time.
This will also make it much easier for other mod makers to upload their own assets, such as models, textures, scripts, etc; making collaborations much easier to start and maintain over time, leading to overall better quality mods for players.
Additionally, SMM will host blueprints and other game files. With blueprints having a list of UUIDs right in them, they can be used to generate a list of mod parts needed to load it in game (making long lists of many blueprints, very very easy to load)
SMM will also work towards additional tools to make things easier for everyone, for all things Scrap Mechanic!
The Backup Plan
Let's say everything goes wrong.. The bare minimum: this website is simply a hosting site for data folder mods and all the various tools and scripts created by various people. All in all, this website will always have a purpose, even if it's not the one I specifically envisioned.
The End?
Alot of this is being created because it's become increasingly difficult for mod makers to make the stuff you guys like, and to keep it maintained. There aren't a lot of options when it comes to the Steam workshop, especially for those who collaborate on projects together.
Regardless of the outcome of this website (presumably it finishes being developed sometime in 2020), New plan or Backup plan; This will free a lot of time. I get SO busy with the Modpack updates, that I literally can't do anything else at times. There are lots of new parts I want to be making, and they simply can't exist on the Steam workshop so easily.
So I'm creating the easy solution for everyone (this website) just so I can get back to doing more productive things (like making video tutorials for other people to get into mod making, and making fancy tools and stuff + this takes off the pressure of a "famous modpack" and I can work on making new parts! one part at a time; That also means there is no "modpack" except for what the players decide. Mod makers can deal with it).


This is a new TODO list for the new SM update 0.4+:
  • Front-end redesign for ... new setup
  • Back-end setup for arbitrary data folder mods for 0.4+
  • Basic ZIP upload page (login system is already working)
  • Basic database listing page (browse all mods, might have some sort options, depends on the back-end setup)
  • Mod Compatibility checker - allows to check for file conflicts between multiple mods
  • Paint Colors Reference page - useful reference for mod makers and blueprint editors, and really anyone looking for these colors
  • Update Hompage (for now)
  • Start Analytics pages for mod makers
  • Mod Management Page for mod makers
  • Updating mods & version control
  • Search functionality
  • Update HowTo page (in progress)
  • Number Logic Reference Page - and other text instructions / reference materials
  • ------------------------
  • Better Upload, mod browsing, searching, and other pages (looks and features)
  • Better Mod Management functions and analytics for mod makers
  • Advanced Search stuff ? (this is available when there is more uploaded to the website)
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  • Assets Database Setup
  • Individual Parts Database Setup
  • Individual Garments Setup
  • Modpack Generators
  • ...extra stuff on top - ability for mod maker to share their own website stuff on SMM, like blueprint editors, and more useful resources and tools
From there, with a barebones data folder mod sharing website, I'll get started on the parts and assets database for the other tools and management stuff for individual parts and modpack generator. This used to be a creative mode focused idea - but now it will account for a design for all game mode types, and that requires a lot of database setup, so a special mod part can be exported into a creative mode modpack, challenge mode, or survival mode too. This new part management system will make it significantly easier for mod makers to manage their own parts, and to work together with others to create awesome modpacks (even workshop compatible stuff! This website is a tool, to go alongside SM and everything that it is. Not to compete with it.)

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